#ifndef D_FILEMANAGER_H
#define D_FILEMANAGER_H

#include "ByteTrain.h"

#include <wx/string.h>

class FileManager{
	public:
	FileManager();
	~FileManager();
		
	bool CreateFile(wxString path);
	bool DeleteFile();
	bool Read(ByteTrain* byte_container);
	bool Write(ByteTrain* byte_container);
	void SetPath(wxString path);
	private:
	wxString m_path;
	};

#endif